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Old May 21, 2007, 04:24 AM // 04:24   #1
Ascalonian Squire
 
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Default Mounted Units

This game has many of the same aspects of medevil warfare

Soldiers/footman = warriors, Dervish

Archers = rangers

Monks = Suport

Spearmen/leaders = Paragon

Siege Weaponry = Elementalist

etc

We dont have mounted units





SO Where is the Calvary?


Knights, and such

Knights would have inherent +25% speed buff, take +15% damage from spears, but do +15% Damage to melee units. I dont know this is probably a bad idea but thats the basic thought I had anyway.
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Old Jun 02, 2007, 12:57 PM // 12:57   #2
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i like it
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Old Jun 02, 2007, 02:47 PM // 14:47   #3
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me to, but it might be to WoW like imo also
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Old Jun 02, 2007, 03:21 PM // 15:21   #4
Div
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Quote:
Originally Posted by lucky k
Knights would have inherent +25% speed buff, take +15% damage from spears, but do +15% Damage to melee units. I dont know this is probably a bad idea but thats the basic thought I had anyway.
Um, no. Everyone will make a knight and even more retards can run droks then!
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Old Jun 02, 2007, 05:47 PM // 17:47   #5
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Your comparisons are extreme long shots..
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Old Jun 03, 2007, 08:11 PM // 20:11   #6
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the terrain is wrong for mounts and the maps just aren't large enough.
it also poses the problem of the mounts being like rangers pets, AKA a pain if done wrong and the bane of (at least the ones i know) healers.
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Old Jun 04, 2007, 01:41 AM // 01:41   #7
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way overpowered, there arent enough paragons in PVP or PVe to do that, basicly there would be lots of bonuses and no disadvantages in Tyria or CAntha b/c of no paragons
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Old Jun 08, 2007, 05:39 PM // 17:39   #8
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no ty, not for gw, it doesnt suit it.

/not signed
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